Gallery: SF escapeDescriptionMission: Escape: Defence: Images
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Convoy - Objective
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Tunnel Entrances
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Assualt Spawn - Damaged Convoy
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The High Tower on the Pass Border
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Village Gates on the Pass
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In the village looking at the Pass
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Defensive side of the pass - The village
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Featured Mission Depot Map
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Comments
the village looks like villages in Black And White (game) lol, but looks ok...
Oh the pretty things looks pretty good.
these are WIP - i have added much more. i'll update a new set soon.
Nice upload it when its ready for testing!!
Looks good so far, like the idea.
good concept!, keep it up
looks ok yet
Very Nice Idea
Looks nice.
download for testing?
http://www.acoders.com/members/danjo/maps/escapeAA.zip
to test - enjoy
mission is now uploaded here .. pending ..
Looks good, will have a go shortly and feed back
I like the idea, and I'm glad its an original idea. (plus its realistic) From just looking at the SS's, my only solid critique is that at night, things might be a bit darker overall. I'll DL it later and give it a go.
hmm... now i dont understand why YOU talk crap about my map.... *****
p.s. next time come with comment what to do about it or what u think that could be better.. sounds allot nicer than.. i hope ur testing out the editor...
I just ran through the map (version 4) and I'm very optimistic about it. The map looks great, and I didn't encounter any bugs. (though I didn't test it taht much... just running around) The little village is great, with a bunch of twists and turns. The possibilities for randomness are good as well, as paths to the objective are vast. If you take the tunnel route, then you can get lost pretty easy, but that also means there are a bunch of routes through the tunnels. If you go over the pass, thigns are straightforward, but there is a ton of cover and places to shoot from. The FPS for me was in the ... 50-60's throughout most of hte map, so thats good. Keep it up, I'm impressed. :D
-Strategy-=Of-God=-