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Dusk SF by -=Vp=-Wolverine

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234VOTES
Number of Players: 26 Players
Light Conditions: Day
Weather Conditions: Sunny, Warm, and Humid.
Location: Classified
Approval Status: Mission Capable
AA Forum Link Click Here

Description:

The Level has been changed for SF gameplay. modified and changed some routes.a lot of the Apartments/Building have been raised to stop over the wall 203 spamming. added new rooms and cover areas, mainly with the VIP in mind. but most of the changing have been done to improve game play for SF weapons, and elimnate most of the 203 spam.




Screenshots

Mission Screenshot
Mission Screenshot
Mission Screenshot
Mission Screenshot

Comments

01/15/2007 at 06:54PM (EST)
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1. SITUATION: After a failed attempt in operation Dusk, to rescue the
Resistance leader who was carrying highly sensitive information regarding
enemy troop movement and location, Special forces units have been called in
to action. Radio contact confirms that Resistance leader is still alive and
located in (UWBF) Tango, vicinity grid 30121375.

2. MISSION: Locate the wounded Resistance leader at grid 30121375,and this
time safely escort him to the extraction point, at any cause.

3.GENERAL INSTRUCTIONS:

A.ENEMY FORCES: A Squad of mercenary assassins heavily armed with
assault rifles, light machine guns, and advanced marksmanship support.

B.FRIENDLY FORCES: Special Forces (Airborne) VpC 589 with sniper
support.

C.TERRAIN: Desert city streets consisting of building interiors, narrow
streets, tight alleys, open courtyards and limited surrounding terrain.

D.ROE: Be aware that there are other non-combatant personnel in the
area. Rules of Engagement published 12MAY05 are in effect. Use appropriate
force against positively identified enemy combatants
only. Minimize damage to local infrastructure.



01/15/2007 at 06:55PM (EST)
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1. SITUATION: An enemy convoy of mercenary assassins was ambushed in (UWBF)
Tango, vicinity grid 30121375. The remaining mercenaries were spotted
scattering into the city.

2. MISSION: Eliminate the Resistance leader,and secure the information
before the Special Forces rescue team can safely extract him out of the
city.

3. GENERAL INSTRUCTIONS:

A. ENEMY FORCES: A Squad of mercenary assassins heavily armed with
assault rifles, light machine guns, and advanced marksmanship support.

B. FRIENDLY FORCES: Special Forces (Airborne) VpC 589 with sniper
support.

C. TERRAIN: Desert city streets consisting of building interiors,
narrow streets, tight alleys, open courtyards and limited surrounding
terrain.

D. ROE: Be aware that there are other non-combatant personnel in the
area. Rules of Engagement published 12MAY05 are in effect. Use appropriate
force against positively identified enemy combatants
only. Minimize damage to local infrastructure.



01/15/2007 at 06:56PM (EST)
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Weapons:

ESCORT

-- VIP --
AK74su Rifle with 1, 30 meg clip.

-- Alpha Team --
1.M4A1 (SF Modded) (User Preference)
Inventory: 1 smoke - 2 Flashes - 1 Incendiary

2.M4A1 (SF Modded) (User Preference)
Inventory: 1 smoke - 2 Flashes - 1 Incendiary

3.M4A1 (Aimpont) (NO 203) with Bipod and No suppressor.
Inventory: 1 smoke - 2 Flashes

4.PSO
Inventory: 1 smoke - 2 Flashes

-- Bravo Team --
1.M4A1 (SF Modded) (User Preference)
Inventory: 1 smoke - 2 Flashes - 1 Incendiary

2.M4A1 (4xACOG) (NO 203) with Bipod and No suppressor.
Inventory: 1 smoke - 2 Flashes

3.RPK
Inventory: 1 smoke - 2 Flashes

4.PSO
Inventory: 1 smoke - 2 Flashes

-- Charlie Team --
1.M4A1 (Aimpont) (NO 203) with Bipod and No suppressor.
Inventory: 1 smoke - 2 Flashes

2.RPK
Inventory: 1smoke - 2Flashes

-- Delta Team --
1.M4A1 (SF Modded) (User Preference)
Inventory: 1 smoke - 2 Flashes - 1 Incendiary

2.M24 (Sniper)
Inventory: 3 smokes



01/15/2007 at 06:57PM (EST)
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Weapons:

AMBUSH

-- Squad Leader --
M4A1 (SF Modded) (User Preference)
Inventory: 1 smoke - 2 Flashes - 1 Incendiary

-- Alpha Team --
1.M4A1 (SF Modded) (User Preference)
Inventory: 1 smoke - 2 Flashes - 1 Incendiary

2.M4A1 (4xACOG) (NO 203) with Bipod and No suppressor.
Inventory: 1 smoke - 2 Flashes

3.M4A1 (Aimpont) (NO 203) with Bipod and No suppressor.
Inventory: 1 smoke - 2 Flashes

4.PSO
Inventory: 1smoke - 2Flashes

-- Bravo Team --
1.M4A1 (SF Modded) (User Preference)
Inventory: 1 smoke - 2 Flashes - 1 Incendiary

2.M4A1 (4xACOG) (NO 203) with Bipod and No suppressor.
Inventory: 1 smoke - 2 Flashes

3.RPK
Inventory: 1 smoke - 2 Flashes

4.PSO
Inventory: 1smoke - 2Flashes

-- Charlie Team --
1.M4A1 (Aimpont) (NO 203) with Bipod and No suppressor.
Inventory: 1 smoke - 2 Flashes

2.RPK
Inventory: 1 smoke - 2 Flashes

-- Delta Team --
1.M4A1 (SF Modded) (User Preference)
Inventory: 1 smoke - 2 Flashes - 1 Incendiary

2.M24 (Sniper)
Inventory: 3 smokes



01/16/2007 at 12:04AM (EST)
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DownnLoad the map @ http://www.wolvey.net/DuskSF_PRFB.zip



01/16/2007 at 01:14AM (EST)
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Love the small changes you made in this final version. I by far think this
is a better map than the original no matter what the loadout is.

Guns4Hire
www.teamaj.net



01/16/2007 at 08:50AM (EST)
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best map in the the milky way solar system.



01/16/2007 at 05:23PM (EST)
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I love this Map. Vote this Map Up....



01/16/2007 at 09:43PM (EST)
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Wolverine good job on the modded map get this thing approved so the 187th
can come whup some VP butt just like old times lol.



01/17/2007 at 05:42AM (EST)
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hooah



01/17/2007 at 05:10PM (EST)
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Up Up Up, all the advantages of SF without the spam, hooah



01/18/2007 at 11:19AM (EST)
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I hope this map gets approved soon, I want to get the 2.6 Users from my
server to play this and see what they think. But the Only way to get them
to play is that it needs to be Authorized, So Vote Now and get this mission
approved.



01/18/2007 at 12:05PM (EST)
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Good job Wolverine. We played the map and you got our votes...now a
technical question...how do you get to show players' honor on custom
maps...whenever I host a user created map all players on it show honor 15.
Help would be greately appreciated. Thanks and keep up with the good work!

www.the187th.com



01/18/2007 at 08:41PM (EST)
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Great Map! I'll be asking all the {FUBAR} members along with Moo to come
vote it up! HOOAH!

www.fubarclan.net



01/19/2007 at 12:41AM (EST)
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thx guys, appreciate all the support.



01/19/2007 at 02:02AM (EST)
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You know I voted this up HOOAH!!!



01/19/2007 at 02:46PM (EST)
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It's got my vote, cant wait to see it up and running in 2.8..........HOOAH



01/19/2007 at 02:54PM (EST)
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My vote is in too, ............HOOAH!!!



01/19/2007 at 08:50PM (EST)
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The vote is in HOOOAAHH! YEAAAHHYAAAA! FRAG EM ALL.... should have frag
grenades =(... oh well I can just push em' down the well.



01/20/2007 at 02:51AM (EST)
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its got my vote too



01/20/2007 at 05:22PM (EST)
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This map has my vote. It would be nice to get on second floor ledge of
Embassy. Make it happen!



01/21/2007 at 12:26AM (EST)
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I love my {FUBAR} Clan, Once we see something that we like, We All get
Involved.



01/22/2007 at 06:36AM (EST)
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Excellent Job!



01/25/2007 at 12:48AM (EST)
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The Level is Now Mission Capable.....HOOAH!!!

please download the map and join us for some fun on our server @ 8.6.75.123

and hopefully soon enough we can get this to Fully Mission Capable.

thanks to everyone thats been a part of this.



01/25/2007 at 07:36PM (EST)
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Definitely need to try this out. Looks amazing.



01/25/2007 at 08:17PM (EST)
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Btw, you can also join in game by typing dusksf.vpclan.com instead of the
ip. (in-game obviously)
Can't wait til we get the green light!



01/28/2007 at 04:31PM (EST)
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Wolverine...I am impressed at the subtle but very nice changes youve made
to the map. My only suggestion would be to eliminate 203's from the weapon
loadout but I like that youve taken out the element of most spam. Great
job...this one needs put to official asap!



01/30/2007 at 02:01AM (EST)
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This is one of the best maps I've played on, I would love to see this one
made official A.S.A.P. Good Job Wolverine



01/31/2007 at 08:26PM (EST)
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I love the changes you made to the map. Cant wait till its Fully Mission
Capable!!



02/01/2007 at 10:00AM (EST)
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BEST SF MAP IN A.A. BY FAR!!!!!!!!!!!!!HOOAH



02/02/2007 at 11:51AM (EST)
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Wow I absolutely love the map. Have asked my clan to vote. Is there a
server which hosts this map 24/7 ?

Wouls love to play it in MP.

Good job wolverine. Hooah!

Syn



02/02/2007 at 11:58PM (EST)
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you our server is set-up 24/7, and you can join 2 ways. either by IP which
is (8.6.75.123) or by typing (dusksf.vpclan.com) in game. goodluck!



02/03/2007 at 06:45AM (EST)
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i typed "dusksf.vpclan.com" and normal DUSK loaded ;/



02/03/2007 at 10:48AM (EST)
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sorry about that, one of the admins had reset the server to original Dusk.
its all good now though.have fun ;)



02/06/2007 at 04:53AM (EST)
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Please approve this so we can go save the VIP. Kthxbye.

Guns4Hire
www.teamaj.net



02/07/2007 at 07:22PM (EST)
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good job wolvy thanks for the effort and time to make it



02/08/2007 at 05:44PM (EST)
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FULLY MISSION CAPABLE, ASAP!!!



02/08/2007 at 06:21PM (EST)

that would be real nice :)



02/09/2007 at 05:40AM (EST)

Smexy map Wolvy I <3 you.



02/09/2007 at 05:42AM (EST)
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Make it a map ASAP it's well worth it !



02/09/2007 at 03:04PM (EST)

Hooah! Just saw that this map has made it to "Mission Capable" status.
Let's keep voting guys and get this map to Fully Mission Capable.



02/20/2007 at 08:50PM (EST)

Still
waiting...ZzzzZzzzZzzzZzzzZ................................................
...........................................................................
...........................................................................
.................................



06/12/2007 at 10:44PM (EDT)
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Nice Bro im downloadin it now :) Hope to see yall on it :) >:)



01/07/2009 at 07:14AM (EST)
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Fantastic job done -=Vp=-Wolverine! Any news as to when this will be all
"green"?




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