HospitalNE by ^GB_DE^245VOTES
Number of Players:
26 Players
Light Conditions:
Night
Weather Conditions:
Clear Night
Location:
Allied Hospital
Approval Status:
Mission Capable
Description:
This map is based on SF Hospital at night. There are completely new wings added and a second Escort Objective. Spawn points for Ambush have been slightly altered. Weapon rollout is NON SF - M16, AR, RPK and S24. There is also a new car park added underneath the helipad. Screenshots |
Featured Mission Depot Map
|


Mission Capable





Comments
Just wondering, but what is the 2nd escort objective? I'm just concerned
that doing this might tip the balance of the map towards Ambush if there is
still a VIP.
screenshots look good..have anymore you can post? im also wondering if its
gonna have a lot of lag because of the extensions you've made?
The second objective is to rescue the pilot on the helipad. Can be any
spawn class that get the objective. With the VIP spawning in the helipad,
he could make it easy, but there is one ambush fire spawning in the West
Wing loading dock. So it is not advisable for the VIP to take the
objective.
The extensions have no impact on FPS. On the contrary, I have removed most
of the water puddles and the thundre (being a clear night) also some of the
cube maps outside the playing areas, this has in fact greatly improved
FPS.
Also the addition of the new East Wing access and opening up escort spawn
gives the game a good twist, as when the West Wing is closed so are the
access doors, this gives the East Wing a nice addition.
I will post more screen shots shortly.
You got my vote Sarge :-D
Good Job! I press the vote button :)
I love hospital, Looks great...Hopefully it will play out well...Can't wait
to try it.
Unless a map is an original, I can't simply vote based on screen shots.
Post a download so we can try it and then we'll vote for it.
Map is downloadable here
http://files.filefront.com//;6508599;;/
You got my vote! You are my HP :)
Where i can get this map so WIKING´s can test it at own server?
Ooops ,found it :)
How i install it to server? Tours.ini ?
easiest way is just upload the map to your ftp/maps folder.
Once you logon onto to your server just turn auth off
.....admin_pb_sv_gameauth 0
then admin aopen_HospitalNE
then join over IP
If you have more than 5 on each side, the map becomes so much fun and more
challenging!
Thanks for the comments and votes so far all!!
Welcome to test this map on our 26player server :)
Just open console and write this:
[blink]Open 213.244.191.35[/blink]
Write without [blink] i mean :)
File can also be downloaded at www.mercs-clan.com link at bottom left of
page.
Good job Sarge!
UPDATE::UPDATE::UPDATE:: Screenshots Added
I have added some more SS from the CarPark under the Helipad. I have now
added a corridor access to a stairwell that now enters the Helipad in the
middle.
Heli Access from CarPark
Heli Access Corridor
Heli Access Corridor to Outside
Heli Access
CarPark Access Door from Heli
Heli to CP Stairs
also added some more NPC characters in the new wing and room, opened more
doors for access to vip room
HOAAH.I like this map,keep editing it MERCS and this map wins all others !
What if both teams have a "VIP" and must get their own vip to the
extraction point (sameplace).
If non VIP, or both VIP:s cucedes then the game is a draw.
If one vip is killed then the team hoes vip is alive have got the bonus
points.
But if they get theyre VIP to the extraction point, then they have won the
game too.
Victory is also gained if all oponents are killed. ;)
I made an uppdate on my last "uppdate"
What if both teams have a "VIP" and must get their own vip to the
extraction point (sameplace).
If non VIP, or both VIP:s cucedes then the game is a draw.
If one vip is killed then the team hoes vip is alive have then won the
game.
And if they get theyre VIP to the extraction point, then they got the bonus
points too.
BUT !! If the VIP:less team kills/Stops the last VIP then they get the
BONUS, but not the victory.
Victory is also gained if all oponents are killed. ;) (No bonus)
NEW BETA RELEASE :::::
Loads of updates done, lots of things added, second Beta release can be now
found here. I think you are going to like what I have updated.
Map download here
http://files.filefront.com//;6588209;;/
also available here
http://mercs-clan.com/mmaps/HospitalNE.rar
GREAT !! Hopefully Larry fixes our server asap :D Need to test this one
tonight...
Tested ! Were are all ladders ? Check Matsonis suggestion at our forum...
In Hosp.2nd floor you opened this coffee room, a nice room. If I point at
the Stero it says "use stereo" ?! *****?! Can i put Highway to Hell on!?!
...would be awsome!
Anyway..it´s getting better and better!
wait.. this map is called SF Hospital NE, but the weapon load out is non
SF? so then how can you call it SF Hopsital?
HospitalNE beta 2 is out !
Just open console and write this:
Open 213.244.191.35
ps:Our server is for 26 players
__________________
is it called SF Hospital NE? Nope, its HospitalNE, so not SF. I amy change
weapon rollout back to SF for final release, lets see what all the Beta
testers say.
I test it and comments are here!
http://divforum.xiit.org/viewtopic.php?f=6&t=140&st=0&sk=t&sd=a&start=20
or
http://aaotracker.com/thread.php?threadid=162848&page=2&sid=
I have added alot more content since the release of Beta 2. We now have in
the Ambush Parking Garage a break in the wall which now goes to a complete
new area. We now have an Ambush Warehouse and Escort Warehouse. These 2
warehouses now connect Ambush Garage to escort spawn. As this was a huge
request, I honoured the request. I have also added ladders on the entrance
of 2nd floor hospital. More to come! Screen shots will be posted on tracker
thread..
http://aaotracker.com/thread.php?threadid=162848&page=2&sid=
Nice job man i whant to play it NOW :-))
best regards WACKO=DK=
tracker thread
http://aaotracker.com/thread.php?sid=&postid=2167590#post2167590
Good Job! You got my vote. :)))
Absolutely awsome! I have tested every version so far and am very
impressed, with or without SF this map rocks.
Once I work out how to vote it will get my vote :)
Also I am eagerly awaiting the final release so everybody will have the
same version across the world ready for combat.
^^^ and he is a 100 Honour Hospital ***** ;o)
Agree! awesome work BETA 2 !
Good map for new obj routine ;)
ps:Radio tuuner is grrreat!
!! what mark is that :) Weird ...
great map good job Sarge!
some more screenies to wet your appetites ;)
more screenies of the warehouses.....
http://img164.imageshack.us/img164/1148/ambushwarehouse17dm.jpg
http://img164.imageshack.us/img164/1148/ambushwarehouse17dm.jpg
http://img164.imageshack.us/img164/1316/ambushwarehouse38xs.jpg
http://img164.imageshack.us/img164/6157/ambwarehousetoescort6uu.jpg
http://img164.imageshack.us/img164/70/escwarehouse23cd.jpg
http://img164.imageshack.us/img164/1729/escwarehouse36gh.jpg
almost done!!!!!!!!
Ok, I'm a little confused here. The version I just download from here
(www.aamissiondepot.com) is not the current version. It Doesn't have any of
the Underground Helipad Access. Also it says it unauthorized when run on my
Server.
I still hope you consider putting back the SF Weapons. Also I thought the
NE stood for "Night Edition".
Hi, this version that you can download as "authorized" is the first release
version, check out my other missions. I have uploaded the newest Beta2
version to Depot, but it is still as not mission capable at the moment.
What are you confused about the "Night Edition"? The map is Night Edition.
Find latest release Beta2 map here
http://mercs-clan.com/mmaps/HospitalNE.rar
or here
http://files.filefront.com//;6588209;;/
for future reference, I have uploaded the Beta2 version to Depot here. Soon
this will hopefully turn to Mission Capable
http://www.aamissiondepot.com/missions/hospitalne_beta2
Just an update....
I will be releasing the last of the Beta versions tomorrow. I will post a
link for the map as soon as I have uploaded it.
I am going with a 1 VIP scenario. The Pilot Objective is a "required to
win" objective, so no more just rush to VIP room to win, you NEED both!!
Right, I am not going to post any screenies, but you have seen "unfinished
screenies" in my previous posts, I have added a few things and changed some
others. I have changed the spawn class back to the Original rollout of SF
Hospital, I may add NVG, I will test some more tomorrow before release.
As you all know, many requests have been made, by yourselves and by my own
clanmates, but in my opinion, only so much can be done before the essence
of Hospital gets "lost" in the "mass" This will be the last Beta, only bugs
will be fixed (should you find any) before I release the Final Version.
So watch this space for the update for the link..
=[MERCS]=Sarge!
Cant wait any longer:) to test BETA 3.
By the way NVG thing,dont add them bec someone can get NVG bug and he see
all area green lightened like using NVG.
i like 2 obj must do thing.HOOAH! Much better than simple VIP escort and
"You can rescue PILOT if wanna thing".
What meaning "orginal spawn class" ?
It sounds like he is going to use the same weapons load out as the Original
SFHospital. So it would be the SF Weapons, If I read that correct.
Yes, after adding so much to the map, distances between rooms, corridors
and such are now some what larger in areas, I thought it was better to
replace the original Weapon rollout.
Nice 1, plz say when beta 3 is out
Here it is!!!!!!
Final Beta3
Get it quick, I have heard alot of people are interested in this!!!!
Posted here for the Wikings first!!!!
http://files.filefront.com//;6627357;;/
or
http://mercs-clan.com/mmaps/HospitalNE.rar
GOT IT !!
Tested ! It looks really great now !! A few lights added at a few "dark
corners", thats very good too!!
Forgot to test if the stereo is working :lol: Anyway, u have made a great
map ! Congrats!!!
Hopefully Larry will swap our server to Beta 3 ASAP
All can test this map with "single mode"
Just DL map on the map folder and open AA .......console:
Write this:
Open HospitalNE.aao
Later today i host BETA 3.
Good point "single mode".
SF weapons added ? and pls Merge dont rush with final version.Lets make
this map best map what mankind ever made ! I mean grrghhm ( SARGE ) ! SARGE
SARGE SARGE SARGE
Zorro heard that BETA 3 is out! If I read that correct.
GOT IT now ! thx.
Our server hosting now BETA 3
open 213.244.191.35
Obviously, I am now extremely frsutrated. Beta3 seems to be very very
popular, but if I upload the Final Version again, I am going to loose all
your valuable votes. Such a Dilema :(
You just must deleted BETA 1 and BETA 2 and bring Final version when it
ready ! Ofcorse.
I think votes rise even up than 84.Beta 3 shows it already,it is so much
better than earlier version.RGR and out for this column.
Lets see in Final version column!
The Screenshots are good, but there are no server to play on it :-(
Open 213.244.191.35
after popular demand, here is a link to alot of screenshots
http://mercs-clan.com/PHP-Nuke/Gallery1/index.htm
i love this map man!
can't stop laying it hèhè :p
just one thing maybe.. they escort warehouse there.. behind the hopsital..
it's really nice! but i don't think mush people will come treu it.. it's so
big.. and afterall there is no obj to.. i know you can go treu the
warehouse and come at the back of escort and then do obj B.. but maybe
would be nice if there was a obj at that warehouse to..
but i still love the map!!
Good point Bullet! and thankyou for the comments. I currently have the 2nd
Objective (Pilot) this forces gameplay not only inside the hospital, but
also outside.
Adding an objective in Warehouse, may force gameplay to be biased to the
warehouse and leave little gameplay outside it. Maybe adding something
else, maybe not an objective may deal with the issue, what do you suggest I
could do or what you would like?
New SS gallery
http://mercs-clan.com/PHP-Nuke/gallery/
Great one Sarge! Keep up the good work..
us at =[MERCS]= are proud to have such a good map linked to our name..
Did i get a bad DL? I like the changes youve made but 9 straight rnds of
bugged obj. After taking A, no new objectives emerged for me and few guys I
was playing with. The night is cool and i like the new look with the
landscaping and BH on pad but no new areas? Bugged obj? Ill need a little
more to vote this up but it looks as if it COULD be a great alternative to
regular SF Hospital.
I think you have the older version
Newest version available here
http://files.filefront.com//;6627357;;/
Good map. Hope to see it soon official!
hmmm can't wait to play this map on honor server :d:d:d
FINAL VERSION NOW OUT please download here (03 February 07)
http://mercs-clan.com/mmaps/
or
http://files.filefront.com//;6684784;;/
i will add the mission now to Depot and hope you can vote as gracefully as
you have for the Beta versions!
again thanks to all!!
here is a link to the final version, please all VOTE AS MUCH AS YOU CAN!!!
http://www.aamissiondepot.com/missions/sf_hospital_night_edition
-=[USA]=- clan uploaded final version and kicked server back to lan
missing a file i think any help be greatful and on escort building theres a
pain of glass on escort street . all by itself didnt know if you knew this
. everything else looks great . the breachable doors will they be open from
time to time or no ? ones in east and west wings ?
http://mercs-clan.com/mmaps/ got final version from here
http://www.aamissiondepot.com/missions/sf_hospital_night_edition
no downloading at all for me thanks stock08
Final version has corrupts file in it. It fails to load server in
Autorized Mode.
I had noticed the pane of glass by the Escort building too late. Sorry
about that. I will be uploading a new version very soon, probably tonight
5th february.
You cannot run final version yet until it gets to Mission Capable by Depot.
As soon as I have the link to the correct version on Depot, I will let you
all know.
Well, it shows that this is Mission Capable above. If the latest version
isn't MC, then what is?
show this as mission capable on top is that a error ?
the version showing MC is the 1st Beta, seems mission depot liked it so
much they made it MC straight away. The Final Version will be out later.
any IP and Server would be nice
Team ODB has been playing NE for a few nights now.
We Love it.
Great Job.
wait for the final release, its even better ;o)
Still the best hospital MOD so far.
Please make this one official :)
Here it is folks, the Final Release of this much wanted map
SF Hospital Night Edition
It has been along time in the coming, alot of time and effort has gone into
this
and I would like to thank alot of Clans for hosting this map 24/7
The objectives have been tweaked, gameplay is fast and VERY different. This
map requires
100% teamwork to complete the mission, Rambo has NO chance here!
Here is a link to screenshots of the final version
http://mercs-clan.com/PHP-Nuke/gallery/
Changes from SF Hospital are huge, double objectives to Night Vision
Goggles
enhance the gameplay to the next level.
This map has had 4 Betas, I hope there are no more bugs, but I am sure
someone, somewhere will
will find something.
The first Beta version made Mission Capable at Depot, believe me, the map
is now so enhanced even from then.
I would appreciate all who have tested this before and who like it now,
please make a vote over at Depot
The map is uploaded, but would appreciate a vote a soon as it is visible.
Here are the links to the last 2 uploaded maps at Depot.
http://www.aamissiondepot.com/missions/hospitalne
http://www.aamissiondepot.com/missions/s...l_night_edition
Special Thanks go out to my clan, for testing this map beyond belief, I
would also like to thank
=[MERCS]=Spikette for hosting the map for downloads and for all the work on
the Screenshot gallery.
a huge Thanks also go out to the Clan [Wikings], =PAWG= and USA clans for
hosting this map
through the Beta stages - HOOAH!
Alot of people would like to see this map make Official Status, I do too, I
have put so much time and effort into it.
I have uploaded all files needed
Place the map into your maps folder and the briefings into your briefings
folder
I have included 2 download locations for this map
http://www.4shared.com/dir/2010612/457a3ec5/sharing.html
http://mercs-clan.com/mmaps/
DOWNLOAD - ENJOY!!
I am a little confused, you have 3 of the same map for vote up on this
site, which is the final release?
Good looking map BTW
sorry for the confusement, the FINAL version can be found here
http://www.aamissiondepot.com/missions/sfhospitalne
There are 2 download links to the FINAL version in my brief and comment.
Thanks for the comments!
This map is freakin awesome...
There is absolutley no lag issues and having two objectives makes it a lot
more challenging...
Well done guys, hats off to you...
im kind of confused... All i have to do is download it then i can play it
or not...? I donwloaded it in2 maps section of aa folder do i have 2 do
anything else?
I just downloaded this version and see the dark sky, the crashed
helicopter... but I cant find this new carpark or new hospital wing?!?!?!
Did I download an earlier edition?? The one I have is named "hospitalne"
and it 21.5mb in size. PLEASE HELP!! I wanna play it too! ;o)
hi Sigma, you have the very first release, use any one of these links to
get the final version....
http://www.4shared.com/dir/2010612/457a3ec5/sharing.html
http://mercs-clan.com/mmaps/
Hope this helps, have fun!
looks cool
NICE JOB ON THE MAP
HOPE IT GETS ON AA
cool i voted the wrong version first since they all appear to be 'final
versions' lol voted this one as well though...
Nice job man cant wait to play it
Awesome!!! Great job!
Not worth a vote. It's the same map with a few closed and open doors at
night and with a helicopter on the helipad.
check the new version :::rolls eyes:::
Hey Sarge you have any other maps in the works like a Co-Op maps ? maybe do
this map as a co-op think it be kinda kool or May i have permision to
change it to co-p if you dont have time ? if you could please let me know
if it ok?
This map should not be MC,
Only minor changes from the original
gameplay is basicaly the same really
theres nothing to go crazy about here...