SF Death Alley by [MCR]Ditch38VOTES
Number of Players:
16 Players
Light Conditions:
Day
Weather Conditions:
Sunny
Location:
Remote Village
Approval Status:
Mission Capable
AA Forum Link
Click Here
Description:
Set in a remote village, enemy forces are interrorgating a pilot, the mission is a simple one to rescue the pilot. This map is a close quarters map, which is fast and furious. Screenshots |
Featured Mission Depot Map
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Mission Capable





Comments
Download Link ?
Looks like you should add a sunlight actor and some grass.
Sunlight
http://forum.americasarmy.com/viewtopic.php?t=252505&highlight=sunlight
Grass
Im not sure but I learned how to from 3d buzz under terrain deco meshes
Added sunlight and more grass
dOWN LOAD LINK IS http://rapidshare.com/files/23770135/sf_death_alley.zip
Inthe FAQ it states this:
Q. What if the comments from others help me understand how to improve my
map, can I edit it?
A. Yes. Simply go to view your mission and make whatever edits you wish to
the map. You may then resubmit your map for approval.
So, I made changes to the map. but I cannot upload it as it states the map
already exsist's, so where is the facility to delete the old map and
replace with the modified map.
You cannot just fix it and upload it. This is a major issue I have as well.
I submitted my map SF Engage only to find a couple things that needed
fixed. So I thought I could just upload it as a change, but instead I had
to make another mission submission with a different name. So now I have SF
Engage FINAL submitted, and I lost all the votes I had on the previous
version. I had over 120 votes, now I have less than 60. :(
Anyway, if you are going to fix things on your map I recommend adjusting
your texture scaling, specifically on your terrain. The boxy look is
affecting the overall look of the map. I haven't downloaded it yet to check
it out, just basing this off your screenshots. I will DL it later and run
through it.
If you are going to upload another version, give it a few days to get more
feedback as to bugs, changes, etc, and try to do them all at once.
Hmm...looks like a fun map, the graphics are a little wee bit crude but
overall good layout, I think.