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SFSnakePlain MP by sgtmay

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115VOTES
Number of Players: 20 Players
Light Conditions: Night
Weather Conditions: normal
Location: mountains/high plains desert
Approval Status: Mission Capable

Description:

This is an exstensive modification of an official map turning SFSnakePlain into a night time multiplay map without the AI.

There are two vehicles for the assulting team and the defending team gets an extra fire team to make up for the loss of vehicles on their side.

Flares are in effect for this map and Attackers equipped with nade launchers default start with 3 flares if player loadout has been set to flares and not nades.

Map creator: [Dev]A-Spec
Map modifier: sgtmay




Screenshots

Mission Screenshot
Mission Screenshot
Mission Screenshot

Comments

01/16/2007 at 07:48PM (EST)
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Looks sweet. I'd play it.



01/16/2007 at 09:32PM (EST)
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Personally, I think this was a bad idea. The CoOp maps should be left
untouched in my opinion.



01/17/2007 at 12:53AM (EST)
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Looks great, but what are the defending team going to see the enemy
vehicles as?



01/17/2007 at 01:51AM (EST)
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I agree with DarKnightKilla13 co-op is co-op leave it that way



01/17/2007 at 09:18AM (EST)
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Nice attempt but personally this map is better coop.



01/17/2007 at 11:07AM (EST)
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BUT coop WITH the changes like nighttime!



01/17/2007 at 05:21PM (EST)
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Great idea, Snakeplain would be a great MP map in my opinion. Except
daytime would be my preference.

Good job.



01/18/2007 at 12:32PM (EST)
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Looks awesome. I'd play it too.



01/19/2007 at 06:32PM (EST)
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Please soldier can you put this map whit COOP.
Or else it aint gonna score that mutch.

HOOAH



01/20/2007 at 12:08AM (EST)
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i would stick to the idea that some1 made up be4 2.7 came out and have the
other team see the HV as packmules...or just in an enemy looking car -.-



01/23/2007 at 02:44PM (EST)
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Give me a Download link for this Map please !



01/23/2007 at 02:45PM (EST)
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Give me a Download link for this Map please !



01/23/2007 at 05:28PM (EST)
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if you are viewing this mission it can be downloaded here.
If you are logged in and can comment you can download the mission.



01/23/2007 at 05:42PM (EST)
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oh yeah......and the opposing forces see the hummer just the same.
Due to the blocking of script editing i cannot change the script for the
vehicle to make it look different to the opposing forces or lock the
vehicle from being driven/entered by opposing forces.

Due to this issue with the vehicles the mission will most likely never see
"official" status but i would at least like to see it supported for use on
official servers.

This is not a beta....this is the final release of this mission.

This missions intentions are to demonstrate that a well coordinated team
can still win even when the odds are stacked against them.(you just have to
know when to take cover and when/how to attack)



01/24/2007 at 07:16AM (EST)
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Nice Job Soldier ! Make a Hospital Coop Map please !



01/28/2007 at 04:29PM (EST)
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Take this map...mnake it multiplayer and make it daytime. then stop
changing stuff as that would be great. And dont try to block opposing
forces from stealing your hummer....that would be part of the fun.



01/30/2007 at 10:02PM (EST)
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can u give me a download link



02/28/2007 at 09:25AM (EST)
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Can U Give me a Download link for this Map please



03/09/2007 at 06:53PM (EST)
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Hey sgtmay,
You should go to the AA Mappers site. They're always talking maps and
hosting new maps for playtesting. I'm sure your map would be a great map to
play there.



03/09/2007 at 10:26PM (EST)
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Think its a great idea to do this map the way u have it set up good job



04/20/2007 at 12:20PM (EDT)
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I don't really like co-op too much, so I would probably play this instead
of the original. (less waiting)

Because I haven't seen it just yet, are all the little villages that are
far from the center complex gone?

For a Multiplayer map, I would suggest the assualt team can only go to the
center complex and the hills that imediately surround it. Driveing away
would ruin the round easly.

If you allready have thoses, then its perfect



04/20/2007 at 12:25PM (EDT)
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and locking enemies out of the vehices would be un-realistic. I would use a
vehicle against assualt if I could.

changeing the look of Hummers: good Idea

Blocking eneimies from entering them: Bad

(except I wonder if an enimie should enter one with a teamate inside
allready)



04/23/2007 at 09:29PM (EDT)
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need a download link, you can no longer download the not mission capable
maps here, whether you are logged in or not.



04/27/2007 at 11:16AM (EDT)
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Great idea, ready to drive the op4 around in a Hummer and roll flip that
dude to death ;)
any thoughts on doing the original still coop but at night.
Can't wait to play it.



05/05/2007 at 05:54AM (EDT)
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i don't know where i can download it. please give me a link



11/20/2007 at 10:59AM (EST)
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I like you idea, but would like to add partoop to fly A team over hills
or at a drop sit, and make wooden bridges ojective E dimolitions. we train
parachutes but don't get enough drop time. OR, AND maybe helocoper B team
in to a LZ, MAKE IT MORE REAL PLEASE.

cowboy knight
white_knight1961@yahoo.com



12/08/2007 at 07:37AM (EST)
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GREAT IDEA

HOOAH



12/08/2007 at 07:56AM (EST)
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???? DOWNLOADLINK



02/06/2008 at 03:15PM (EST)
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This map has morphed into something that i think will have a better chance
of being an "official" status map.

Thanks to cowboy knight and the rest of the {FMZ} clan this project has
been resurrected and changed to a paradrop mission.

I will be publishing the new version soon.....the {FMZ} clan has been
actively testing my changes and additions and have seen this all the way
through to the final version of the multiplay mission.

This mission wil be Re-released under the name of SF Snake Plain Air
Insertion MP(multiplay)and SF Snake Plain Air Insertion AI(CoOp)



02/15/2008 at 09:34PM (EST)

here's a link for SFSnakeplain_MP

http://www.aamissiondepot.com/download/mission/sfsnakeplain_mp



03/07/2008 at 04:12PM (EST)
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Great map, its fun to play, and a challenge for both teams. Keep up the
great work! =)



05/23/2008 at 06:00AM (EDT)
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YA {FMZ} is like the coolest for trying out new maps



10/05/2008 at 08:02AM (EDT)
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looks nice, waiting for servers to play in.
hooah soldier.




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