In Progress

weapons cache elite edition by TRAGIC.Ti

More by TRAGIC.Ti
 

803VOTES
Number of Players: 18 Players
Light Conditions: Night
Weather Conditions: partly cloudy
Location: classified
Approval Status: Not Mission Capable

Description:

changes: added doors to various locations, added m4a1auto 4xacog for all team leaders. moved obj A to new location. 4 points of entry into def building. look for WC EE final for other updates.




Screenshots

Mission Screenshot
Mission Screenshot
Mission Screenshot
Mission Screenshot

Comments

12/28/2006 at 03:02PM (EST)
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aah. there's a ladder to the roof now! cool! now i don't have to crouch and
jump onto the dumpsters and break my legs and go yellow!



12/28/2006 at 03:59PM (EST)
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if it was denied approval does that mean i can't check it out?



12/28/2006 at 05:38PM (EST)
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just message me, i can hook it a local server so all interested can play.



12/28/2006 at 06:45PM (EST)
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How did you get past the Reload bug on mission start? It's the only problem
I'm having with my map.



12/28/2006 at 07:35PM (EST)
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It appears to me that the map maker feels that assault has it much to hard
on this map. The addition of the extra trailers and cars in the courtyard
make approaching the main building easier. The addition of the ladder from
the courtyard up to the second floor roof/third floor access creates a much
more direct line to the upper objective.

The one bone he threw to defense is blocking off the elevator shaft all
together.

Without actually playing the map on a full server it's going to be hard to
say if the game play balance has been pushed to far in favor of the assault
team or not.

-UB



12/28/2006 at 07:42PM (EST)
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Will not have to worry about the vent rat's shooting you. :) I think this
may throw the balance of the map way off. Making the it even for both teams
is a huge consideration, People just don't play maps if it is too
unbalanced.



12/29/2006 at 12:28AM (EST)
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Dude that looks ***** sweet. I wanna play that so bad



12/29/2006 at 02:57AM (EST)
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can you bring me link so I can download it to play offline
My e-mail addres is szamtoch@o2.pl



12/29/2006 at 09:03AM (EST)
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This is a map that won't be approved mainly because the differences between
this and the original are minimum.

Plus, we have WC SE -_-



12/29/2006 at 12:32PM (EST)
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nuno27 u havent even played my map, the changes i made are significant! not
only is the elevator cut off, but i added several choke points. spawns have
been altered to even out the changes i made. these screenshots dont do it
justice, be on the lookout for the updated version i just complete and
submitted.
most people wont play WC SE because
1: its TO BIG!
2: its boring
3: no cover, assault gets raped everytime.

p.s.r^mistiQue.Matiz you got email!



12/29/2006 at 12:39PM (EST)
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check these screenshots out for a more current preview: these are shots
from the updated version just submitted.
http://www.aamissiondepot.com/download/gallery/386
http://www.aamissiondepot.com/download/gallery/385
http://www.aamissiondepot.com/download/gallery/384
http://www.aamissiondepot.com/download/gallery/383



12/29/2006 at 01:52PM (EST)
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we need to download it to play it...



12/30/2006 at 10:24AM (EST)
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3rd WC_EE ? we have WC and WC_SE... i think it will be boring...



12/30/2006 at 12:40PM (EST)
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sounds interesting...i'm curious to see how it plays :-)



12/30/2006 at 02:31PM (EST)
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can anyone tell me how can i download this map and all maps?



12/30/2006 at 07:41PM (EST)
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can i get this file soo i can play it on single player?



12/31/2006 at 10:48PM (EST)
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how to download the map???= =



01/01/2007 at 01:18PM (EST)
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as some1 already said, 2 wc versions are def. enough. no major changes here
anyways.



01/01/2007 at 04:05PM (EST)
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Nice fix!! Like that ladder there to the roof.

One question: If I have build a map how can I run it on a server?



01/02/2007 at 12:19AM (EST)
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WC is alright as it is... Instead of babying yourself and the map I would
say adapt and practice it... Defense wins nearly every round with a few
good players on it, Assault also wins nearly every round as well when a few
good players are on it. I understand where people think Assault might have
it harder but... it's not entirely true... practice practice practice...



01/02/2007 at 12:43AM (EST)
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http://www.aamissiondepot.com/download/gallery/383

Where is that? The main warehouse? Is the OBJ to the right of that picture?
Trying to get a reference.

Sounds like an interesting map. I like WC but the problems (every entry is
a chokepoint) makes the maps at times not a lot of fun. Hopefully the
changes you made bring balance. Nothing better than a balanced map.

Guns4Hire
www.teamaj.net



01/02/2007 at 12:44AM (EST)
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Ah I see now the pic is of the OBJ lol. Thought it was facing a different
direction.

Guns4Hire
www.teamaj.net



01/02/2007 at 02:04AM (EST)
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I like the idea of an updated WC.

Personally I dont think two map should of ever been made. WC and WCSE. The
DEVs should of come out with a map that grew
as the player slots filled up (like doors on Hospital opening up). And
basically just expanded. Basically you would have
1 map that expanded all the way out to WCSE. WC, WCE(xpanded) and WCSE and
the WC map wouldnt have been such a
chokepoint map for Assault when it got to say 5 players per side. As the
map hit 7 (per side) it would expand (WCE) and
then as it hit 10 (per side) it would expand again.

Would of made a better map all around. Hopefully this fills the void that
neither DEV map was ever able to fill.

Guns4Hire
www.teamaj.net



01/02/2007 at 03:38AM (EST)
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I'm a big fan of WC, and I get annoyed how people complain that WC isn't
fun and defense doesn't give assault enough time to actually get into the
defense building, so I usually end up switching myself to assault. I love
how you have given assault some cover and more access points to get into
the defense building, I'd love to see this map added!



01/03/2007 at 05:52PM (EST)
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Hey maker of this map can you make a coop game of this that would be
nice!!! Assault remains, Defence will be AI but u can make it a bit more
difficult :) for assault of course give it a try!



01/03/2007 at 07:32PM (EST)
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Yeah that would be really great ,r.nasty

I love coop maps

thats a perfect idea to make a coop game of this map

but how long would it take?



01/03/2007 at 11:18PM (EST)
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lol you can jump from lamp post to trash cans and not go yellow..... newbs
these days lol



01/04/2007 at 09:43AM (EST)
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Hey Tragic, if you want this hosted for download somewhere, I have plenty
of space/bandwidth on my website. You can email it to me - verge [at]
aao-verge.com. I will email you back a download link, and it will stay
private at your discretion.

Regards,
[np.verge]
Near-Perfection.com



01/04/2007 at 09:13PM (EST)
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do you have a download link i could get this map from



01/05/2007 at 10:02AM (EST)
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yeah? wer can we download it?



01/05/2007 at 05:21PM (EST)
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[np.verge] u got mail!



01/07/2007 at 10:12AM (EST)
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be sure to look our for the completed elite edition mod "WC EE FINAL", its
already submitted and waiting approval. i think its gonna knock ya socks
off. gameplay is even, firefights are more intense! and i threw in a few
supprises to make gameplay alot more interesting.



01/07/2007 at 06:27PM (EST)
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Come on make a new map...



01/07/2007 at 10:02PM (EST)
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I was able to play it last night and it is a good change really like all
the new additions those of you who get to play it will really appreciate
the changes anyway 2 thumbs up.



01/08/2007 at 01:24AM (EST)
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download link by request dj_cruz113@yahoo.com



01/12/2007 at 02:29PM (EST)
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http://www.aamissiondepot.com/missions/wc_ee_final_tragic
be sure to download and give me feedback! enjoy and be sure and vote!



01/13/2007 at 06:17AM (EST)
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Nice map ... Like Weapon Cach ... I like that side ... Now u can go on roof
on ladder ... NICE



01/15/2007 at 07:04PM (EST)
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looks good...i like the ladder you added..and the little copy machine at
S/R lol



01/26/2007 at 01:12PM (EST)
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KOOL...i voted no....because you took my SA away...jkin m8 YES FASHO



01/27/2007 at 04:52AM (EST)
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the download takes for ever



02/02/2007 at 08:56PM (EST)
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yea now this is gonna be a cool map



02/06/2007 at 03:19PM (EST)
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Honestly I don't see why this has so many votes. Its just simple edits of
the current Weapons Cache. Good job on the editing tho.



02/08/2007 at 09:45AM (EST)
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Is there and IP for a Server so that we cna join?



02/12/2007 at 12:24AM (EST)
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I am intersted in playing this map. Where can i download it from or better
yet, where can i connect to a server running this map?



02/27/2007 at 06:23AM (EST)
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how do i download a map?



02/28/2007 at 09:49PM (EST)
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http://www.aamissiondepot.com/missions/wc_ee_final_tragic
be sure to download and give me feedback! enjoy and be sure and vote!



03/01/2007 at 09:38PM (EST)
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hi i wan't to play it so bad
ty for creatin it
lol
u worked very hard
ty



03/04/2007 at 11:10PM (EST)
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OK, just downloaded it. Sorry it took so long for me to download it. But I
can garantee you I will give you feedback in about 2-3 days. Hope it turns
out good. :D



03/04/2007 at 11:24PM (EST)
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I also wanted to ask you a question. Where did you learn to create/edit
maps? Did you read a tutorial, you went to a website, etc?

TY in advance



03/05/2007 at 12:53PM (EST)
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I did a few maps for Raven shield which is based of the same engine. i
suggest reading up though since there are many feature i havent used.



03/09/2007 at 01:14PM (EST)
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for the latest working version please download here:
http://www.team-integrity.us/members/tragic/Weapons_Cache.aao



03/21/2007 at 12:42PM (EDT)
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Moded original maps sux, specialy weapons cache cause there are already
about 9 moded weapons caches and none worth to talk about!



03/29/2007 at 08:36PM (EDT)
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sorry that my garantee for 2-3 days turned into about 2 months ( i think.
But here I am.

Very nice edits. Especially the ladder to the dumpsters. Now i won't turn
yeellow when i fall down. Overall, very good :)



04/17/2007 at 06:08AM (EDT)
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be running this map aswell as other customs cant give ip cause for some
silly reason it changes every day im usually online between 5pm gmt to 7am
gmt 5hours in front of us server is called {QrF} all slots open dont
forget
to set filters to find none honour servers or it wont appear in browser if
u wanna contact me through xfire user name is danashby hope to see u in
there



05/17/2007 at 12:56PM (EDT)
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OK, so PPL are pawning awesome map in here...if u search a bit you will
find some very interesting creation, made from scratch...

Then, Why this remake of weapons cache wich i can redo in about 2 hrs, get
that much votes?



05/21/2007 at 05:37PM (EDT)
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anyone can remake a map in 2 hrs. but its how its planned out, i redid this
map for obvious reasons, assualt has a much better chance of entering the
building from 4 different areas, this makes gameplay my team oriented.
without team work you gonna fail to defend the objective.



06/13/2007 at 09:50PM (EDT)
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hey can somebody tell me how to
play?PLEASEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEEEEEEEEEEEEEEEEE



09/25/2007 at 08:50PM (EDT)
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Nice job! =D
u got my vote
can u tell me how to download it?



09/25/2007 at 08:55PM (EDT)
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why dont any1 make a internet server with this map?
its a cool map



04/27/2008 at 11:55AM (EDT)
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latest version can be found here:
http://www.team-integrity.us/members/tragic/Weapons_Cache_EE_SF.aao



06/15/2008 at 08:08PM (EDT)
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why does it say for status: misson not capable?
plz help
thnx



06/30/2008 at 11:40PM (EDT)
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looks good



07/01/2008 at 01:50PM (EDT)
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i need help with my sceenshots



07/06/2008 at 11:46PM (EDT)
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http://the-hawks.net/forums/main.php?pageid=aadownloads
it has tons of other maps to download as well as this map somewhere on
there




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